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Chris meledandri chris wedge8/6/2023 ![]() We see his vulnerability while he's simultaneously being the villain. We really looked at the character dynamic of Mario on a quest to save his brother, and Bowser discovering these feelings for Princess Peach. Once we decided on that approach, we went to character. But then we realized we needed to move towards defining the spine of the film and the definition of the spine came with a commitment to, in effect, telling an origin story. It was an iterative process.Ĭhris Meledandri : When you start the process, there's all these incredible choices coming from decades of games. So, as we're working on it, things would be added here and then maybe removed there. The directors are also fans of the games, and they know our games very well. The rest came as we were developing the movie. We knew that we wanted to include some of those things. Shigeru Miyamoto: Maybe about half of it. Was the story developed around these games from the beginning? The movie incorporates multiple games, including Super Mario Bros., Mario Kart, Super Smash Brothers, and even Luigi's Mansion. We were just talking about story and exploring where we could go. It would have been in 2015 that we began to talk specifically about making a Mario film, and the development process of the story and script alone was a good two years. Miyamoto and I met in 2014, and we just got to know each other. The idea came up, and that's where we are now.Ĭhris, how long did it take to develop this film from beginning to end?Ĭhris Meledandri : Now you're gonna ask me to do math. We had the idea of wanting to create an animated movie with Mario, but few years after that, we met with Chris and had a discussion about what it means to create something. That's been our direction for 30 years, and then about 10 years ago, we sat down and discussed how great it would be if people were able to interact and engage with Mario outside of games as well. Shigeru Miyamoto: Since his conception, Mario has been a character that appears in games and has been created for games. ![]() Miyamoto, what was it about the story that made you want to see Mario back on the big screen? Meledandri discusses the animation style of Super Mario Bros. Miyamoto explains what inspired him to bring Donkey Kong and Mario together in the movie, as well as how they incorporated the various Mario games into the script. They break down the development process for the animated movie and why they wanted to tell an origin story. Screen Rant spoke with producers Shigeru Miyamoto and Chris Meledandri about The Super Mario Bros. Related: The Penguins In Super Mario Bros Reveal A Great Thing About The Movie The animated movie also features a cameo from Charles Martinet, the voice of both Mario and Luigi in the Mario games. Movie star-studded cast voicing iconic Mario and Donkey Kong characters is led by Chris Pratt, Jack Black, Seth Rogen, Charlie Day, Anya Taylor-Joy, Keegan-Michael Key, Fred Armisen, and Kevin Michael Richardson. The animated movie is directed by Aaron Horvath and Michael Jelenic ( Teen Titans Go!) and penned by Matthew Fogel. Shigeru Miyamoto, the creator of Mario and general manager of Nintendo, and Chris Meledandri, the CEO and founder of Illumination, are the producers of The Super Mario Bros.
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